Donna Mae Quinto

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Hello!

Donna, in front of an aquarium tank

I'm Donna, …
years old. I'm Filipino and currently based in Ireland. I grew up moving around four countries and somehow stumbled into tech.

Currently, a fellow at Green Room Campus and a scholar at Immersive Software Engineering @ University of Limerick.

I've been building startups since I was 16. I've built two so far in edtech and accessibility. I was also the youngest person ever featured on Ireland's 30 Under 30!

On the side, I'm trying to write more :)

Timeline

2023 — 16yo

I joined TeenTurn, an after-school STEM club, where I first discovered coding. I ended up entering my first science competition, SciFest, and won a prize, which is my current MacBook.

2024 — 16–17yo

I started entering more STEM competitions, which eventually led to GESTURA .  What started as a project unexpectedly turned into a startup after getting recognition, invitations to accelerators and incubators, alongside early funding from PayPal Ireland.

Later that year, I joined Patch, a summer youth accelerator in Dublin, where I co-founded an accessibility startup with two college students. I eventually pitched it directly to John Collison.

2025 — 17–18yo

I tried something completely different and took on my first biomed project, researching natural preventative approaches to hyperuricaemia .  It went on to win two national science competitions.

This year, I was also recognised as the youngest person featured on Ireland's 30 Under 30 in Tech!

A little later, I was invited to showcase my work at Kensington Palace in London ,  just two days before my Leaving Cert exams.

2026 — 18–19yo

I was named one of two scholars at my school for my top grades through the Michael Guinee Scholarship.

I started studying Immersive Software Engineering at the University of Limerick . I'm now a Green Room Campus Fellow!

Fun facts

Little stories about my life

Four countries and quite a few homes

I grew up in 4 countries, although I've lost count of how many times I've moved. I've called places across Japan, the Philippines, the UAE and Ireland home at different points in my life. Here's the slightly winding route that got me here.

  • Nagoya, Japan
  • Osaka, Japan
  • Manila, Philippines
  • Dubai, UAE
  • Abu Dhabi, UAE
  • Dubai, UAE
  • Manila, Philippines
  • Shannon, Ireland

Apparently staying in one place was never really my thing.

London

I was supposed to be studying for my Leaving Certificate, Ireland's final secondary-school exams that determine your career, when I got an invite to showcase my work at Kensington Palace in London . Somehow, just one day before my first exam, I found myself at a palace presenting what I'd been working on and meeting impressive people.

It was a crazy experience to be showing my work in a place with so much history! I made it back in time to sit the exam somehow.

Pitching to John Collison

When I was 16, I was accepted into a highly competitive summer youth accelerator at Dogpatch Labs in Dublin (Ireland's startup hub). What started as a summer project with 2 college students quickly turned into a startup.

After the accelerator, I presented our work at Demo Day and was later invited to pitch our startup to John Collison at Dogpatch Labs! He gave me incredibly valuable advice as a teenager building a company, and he remains one of the tech figures I admire most.

Still not entirely sure how that happened.

Speaking engagements

Responsible Innovation Conference — Belfast

At 16, I found myself on a panel in Belfast talking about responsible innovation. I was invited to showcase the accessibility startup I built through Patch at the Responsible Innovation Conference, alongside other young founders whose projects focused on tackling social and environmental challenges. I also joined a panel where we spoke about building solutions that could make a real difference!

Kinia TechFest — Google European HQ, Dublin

At 16, I was invited to speak about my journey into tech at Google's European HQ in Dublin. I joined a panel for Kinia TechFest, sharing my work and my journey. Being able to talk about my journey at Google was a pretty surreal moment for me! It also made me realise how much I enjoyed sharing what I'd learnt with other young people.

OpenAI × Patch — Dogpatch Labs

I was invited to run a workshop on machine learning. As part of an OpenAI × Patch programme, I got to introduce other young builders to machine learning and share some of the work I'd been developing myself!

Responsible InnovationKinia TechFestOpenAI × Patch
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Federated UAV Thermal Anomaly Detection

I built a system where a fleet of UAVs collaboratively learns to detect thermal anomalies such as wildfires and infrastructure faults without ever sharing their raw data. The challenge was that every drone sees a completely different environment, making conventional federated learning unreliable across such non-identical data. I used federated distillation instead, exchanging predictions rather than model weights to make collaboration far more bandwidth-efficient, alongside adaptive loss and uncertainty weighting to handle noisy and corrupted thermal imagery. I validated the approach through non-IID simulations and on a real DJI Mavic equipped with a thermal payload.

Federated Learning · Federated Distillation · Computer Vision · UAVs · Thermal Imaging · PyTorch

Project Verdex

I built Verdex to tackle emissions from data centres from both sides of the problem: the energy used to make predictions and the timing of when computation happens. Instead of treating when an AI workload runs as irrelevant, Verdex schedules workloads for periods when the electricity grid is expected to be cleaner. The idea is to make computation more environmentally aware without requiring the workload itself to become smaller or less useful. It became an experiment in combining software scheduling with real-world energy data to make AI infrastructure a little more thoughtful.

Python · Machine Learning · Energy Forecasting · Workload Scheduling

Coffee Grinder, with a Brain

I reverse-engineered my coffee grinder and gave it its own grind-by-weight system using an ESP32 and a load cell. The system continuously measures how much coffee has been dispensed and cuts the motor at exactly the right moment instead of relying on a timer. I built the hardware and software around the existing grinder, turning an ordinary appliance into something that could accurately dose coffee on its own. It consistently gets within ±0.03g of the target weight, which is probably more precision than my morning coffee deserves.

ESP32 · C++ · Load Cells · Embedded Systems · Electronics

GESTURA

I built GESTURA at 16 after learning sign language to support someone close to me and realising how difficult it was to find engaging, accessible resources. I wanted to create the kind of learning experience I wished existed, so I built a sign language app combining lessons, quizzes and computer vision that gives learners real-time feedback on their signing. What started as a competition project grew into Ireland's first sign language learning app, eventually becoming a startup with support from accelerators, funding and community organisations. GESTURA was also selected as one of eight finalists from 200 applications across 15 countries for the 2025 Bright Future Prize, where it became the Irish representative and received grant funding.

Computer Vision · Machine Learning · Mobile Development · UI/UX · Sign Language Recognition

DiverseForce

I co-founded DiverseForce at 16 alongside two college students after becoming interested in the barriers people with disabilities can face before they even reach an interview. We explored how technology could make hiring more accessible and help organisations think differently about the way they find and evaluate talent. It was also my first experience of building something collaboratively with people from a completely different stage of life and education. The project pushed me to think about accessibility not just as a technical problem, but as something that should shape the entire product.

Web Development · Accessibility · Product Design · UX

Sentiment Analysis — 2024

I built Athena in 2024 as an early experiment in conversational AI and whether a chatbot could recognise signs of emotional distress as a conversation developed. Rather than analysing each message independently, I explored how changes in language and conversational context could be used to identify patterns such as anxiety, loneliness and escalating distress. I designed the system to respond with supportive messages, grounding exercises and signposting towards trusted human support, while also thinking carefully about privacy, bias, false positives and where automated systems should stop. It was an early project that taught me a lot about the gap between something being technically possible and something being responsible to build.

Python · NLP · Sentiment Analysis · Emotion Classification · Conversation-State Tracking

Mini Robot Arm

I built a Linux loadable kernel module and character device driver for a Raspberry Pi robot arm. I used it to create a teach-and-replay system where the arm could record movements and reproduce them later using servo control and GPIO interrupts. The project also involved I2C communication, blocking I/O and a terminal-based ncurses dashboard for controlling and monitoring the system. It was one of my deeper dives into how software interacts with hardware below the level of a typical application.

C · Linux Kernel Modules · Raspberry Pi · GPIO · I2C · Servo Control · ncurses

IDaVIE

I contributed to IDaVIE, an open-source immersive data visualisation tool designed to explore complex three-dimensional scientific datasets in virtual reality. The project focuses particularly on astronomical spectral-line data cubes, allowing researchers to interact with volumetric data in a much more intuitive spatial environment. I worked within an existing open-source project and got to experience how software engineering changes when the data itself has to be experienced in three dimensions. It was a completely different kind of problem from the startups and apps I'd built before.

Unity · C# · SteamVR · VR · Volumetric Rendering · Astronomical Data · Open Source

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No. 012026.08.29

my first note

hello internet. welcome to my website. its 1:21AM and im really happy rn that i have my own little website.

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